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Inside Mac Games Volume 4 #8
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IMG 39 Aug 1996.iso
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More Goodies
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Dark Forces
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Scenarios
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CommStat
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COMMSTAT.GOB
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FUELSTAT.O
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Text File
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1995-10-13
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83KB
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2,978 lines
O 1.1
/*
# GENERATED BY LEVMAP v 2.42.00
# (c) Yves BORCKMANS 1995
#
# GENTIME Fri Oct 13 15:57:58 1995
#
# AUTHOR Your Name
#
#
#
#
# GENERAL LEVEL INFORMATION
# =========================
*/
LEVELNAME SECBASE
/*
# 3D OBJECTS
# ==========
*/
PODS 8
POD: MOUSEBOT.3DO # 00
POD: KYL3DO.3DO # 01
POD: TIEFIGHT.3DO # 02
POD: WELDBASE.3DO # 03
POD: WELDARM.3DO # 04
POD: BASE.3DO # 05
POD: GUN.3DO # 06
POD: TIEINT.3DO # 07
/*
# SPRITES
# =======
*/
SPRS 28
SPR: CHAIR.WAX # 00
SPR: REDLIT.WAX # 01
SPR: OFFCFIN.WAX # 02
SPR: GAMGUARD.WAX # 03
SPR: REEYEES.WAX # 04
SPR: COMMDOFF.WAX # 05
SPR: TABLE.WAX # 06
SPR: IREVIVE.WAX # 07
SPR: IARMOR.WAX # 08
SPR: INTDROID.WAX # 09
SPR: COMMANDO.WAX # 10
SPR: STORMFIN.WAX # 11
SPR: SEWERBUG.WAX # 12
SPR: EMSCULP.WAX # 13
SPR: PROBE.WAX # 14
SPR: INAVA.WAX # 15
SPR: PHASE3X.WAX # 16
SPR: BARREL.WAX # 17
SPR: PHASE1.WAX # 18
SPR: PHASE2.WAX # 19
SPR: ILIFE.WAX # 20
SPR: TALLIT1.WAX # 21
SPR: BOSSK.WAX # 22
SPR: TALLIT2.WAX # 23
SPR: LIT1.WAX # 24
SPR: IFLRLIT.WAX # 25
SPR: REMOTE.WAX # 26
SPR: COMMDOFF.WAX # 27
/*
# FRAMES
# ======
*/
FMES 20
FME: IPHRIK.FME # 00
FME: IDETS.FME # 01
FME: IENERGY.FME # 02
FME: IAUTOGUN.FME # 03
FME: IMEDKIT.FME # 04
FME: DEDBODY2.FME # 05
FME: IST-GUNU.FME # 06
FME: IMINES.FME # 07
FME: IPOWER.FME # 08
FME: IDET.FME # 09
FME: IMORTAR.FME # 10
FME: ISHELLS.FME # 11
FME: IKEYR.FME # 12
FME: LANDMINE.FME # 13
FME: DEDBODY3.FME # 14
FME: IMASK.FME # 15
FME: IFUSION.FME # 16
FME: IKEYY.FME # 17
FME: ICHARGE.FME # 18
FME: IDATA.FME # 19
/*
# SOUNDS
# ======
*/
SOUNDS 5
SOUND: MACHINE2.VOC # 00
SOUND: MACHINE1.VOC # 01
SOUND: M12IMP01.VOC # 02
SOUND: CHUCKL-1.VOC # 03
SOUND: BEEP-01.VOC # 04
/*
# OBJECT DEFINITIONS
# ==================
*/
OBJECTS 455
/* 0 : SPIRIT */
CLASS: SPIRIT DATA: 0 X: 548.48 Y: -4.00 Z: 30.40 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: PLAYER
EYE: TRUE
SEQEND
/* 1 : IPHRIK.FME */
CLASS: FRAME DATA: 0 X: 346.00 Y: -5.00 Z: 840.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: PHRIK
SEQEND
/* 2 : SAFE */
CLASS: SAFE DATA: 0 X: 289.00 Y: 0.00 Z: 298.00 PCH: 0.00 YAW: 200.00 ROL: 0.00 DIFF: 1
/* 3 : MOUSEBOT.3DO */
CLASS: 3D DATA: 0 X: 178.00 Y: 0.00 Z: 621.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: MOUSEBOT
SEQEND
/* 4 : IDETS.FME */
CLASS: FRAME DATA: 1 X: 592.00 Y: 0.00 Z: 116.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: DETONATORS
SEQEND
/* 5 : CHAIR.WAX */
CLASS: SPRITE DATA: 0 X: 300.00 Y: 0.00 Z: 115.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 6 : REDLIT.WAX */
CLASS: SPRITE DATA: 1 X: 491.72 Y: -16.00 Z: 542.60 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
LOGIC: ANIM
HEIGHT: -3
SEQEND
/* 7 : SAFE */
CLASS: SAFE DATA: 0 X: 58.00 Y: -20.00 Z: 525.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 8 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 2 X: 420.00 Y: 0.00 Z: 518.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: I_OFFICER
SEQEND
/* 9 : GAMGUARD.WAX */
CLASS: SPRITE DATA: 3 X: 598.00 Y: 0.00 Z: 140.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: G_GUARD
SEQEND
/* 10 : REEYEES.WAX */
CLASS: SPRITE DATA: 4 X: 369.00 Y: 0.00 Z: 437.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: REE_YEES2
SEQEND
/* 11 : COMMDOFF.WAX */
CLASS: SPRITE DATA: 5 X: 652.00 Y: 0.00 Z: 541.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: COMMANDO
SEQEND
/* 12 : IENERGY.FME */
CLASS: FRAME DATA: 2 X: 546.00 Y: 0.00 Z: -17.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: RIFLE
SEQEND
/* 13 : TABLE.WAX */
CLASS: SPRITE DATA: 6 X: 295.00 Y: 0.00 Z: 85.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 14 : IAUTOGUN.FME */
CLASS: FRAME DATA: 3 X: 249.50 Y: -5.00 Z: 565.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: AUTOGUN
SEQEND
/* 15 : IREVIVE.WAX */
CLASS: SPRITE DATA: 7 X: 383.00 Y: 0.00 Z: 398.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: REVIVE
LOGIC: ANIM
SEQEND
/* 16 : IARMOR.WAX */
CLASS: SPRITE DATA: 8 X: 265.00 Y: 0.00 Z: 529.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 17 : IMEDKIT.FME */
CLASS: FRAME DATA: 4 X: 267.00 Y: 0.00 Z: 517.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MEDKIT
SEQEND
/* 18 : INTDROID.WAX */
CLASS: SPRITE DATA: 9 X: 106.00 Y: -10.00 Z: 614.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: INT_DROID
SEQEND
/* 19 : COMMANDO.WAX */
CLASS: SPRITE DATA: 10 X: 481.00 Y: 0.00 Z: 184.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 20 : KYL3DO.3DO */
CLASS: 3D DATA: 1 X: 516.00 Y: -10.00 Z: 11.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: KEY
PAUSE: TRUE
VUE: SB_LAND.VUE "CONST01"
#
VUE: TALAY_TO.VUE "KYLES"
VUE_APPEND: TALAY_LD.VUE "KYLES"
#
VUE: WEAPON_T.VUE "KYLES"
VUE_APPEND: WEAPON_L.VUE "KYLES"
#
VUE: DETEM_TO.VUE "KYLES"
#
VUE: GROMAS_T.VUE "KYLES"
VUE_APPEND: GROMAS_L.VUE "KYLES"
#
VUE: ROBOT_TO.VUE "KYLES"
VUE_APPEND: ROBOT_LD.VUE "KYLES"
#
VUE: MATT.VUE "KYLES"
#
VUE: IMPCIT_L.VUE "KYLES"
SEQEND
/* 21 : TABLE.WAX */
CLASS: SPRITE DATA: 6 X: 255.00 Y: 0.00 Z: 85.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 22 : TABLE.WAX */
CLASS: SPRITE DATA: 6 X: 298.00 Y: 0.00 Z: 110.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 23 : COMMANDO.WAX */
CLASS: SPRITE DATA: 10 X: 331.00 Y: 0.00 Z: 854.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: COMMANDO
SEQEND
/* 24 : COMMANDO.WAX */
CLASS: SPRITE DATA: 10 X: 331.00 Y: 0.00 Z: 833.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: COMMANDO
SEQEND
/* 25 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 361.00 Y: 0.00 Z: 464.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 26 : COMMDOFF.WAX */
CLASS: SPRITE DATA: 5 X: 148.00 Y: 0.00 Z: 642.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 27 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 716.00 Y: 0.00 Z: 810.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 28 : REEYEES.WAX */
CLASS: SPRITE DATA: 4 X: 277.00 Y: 2.00 Z: 63.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: REE_YEES2
SEQEND
/* 29 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 2 X: 707.00 Y: 0.00 Z: 674.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: I_OFFICER
SEQEND
/* 30 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 2 X: 709.00 Y: 2.00 Z: 878.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: I_OFFICER
SEQEND
/* 31 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 2 X: 332.00 Y: -18.00 Z: 705.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: I_OFFICERB
SEQEND
/* 32 : TIEFIGHT.3DO */
CLASS: 3D DATA: 2 X: 815.00 Y: -18.00 Z: 890.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
/* 33 : DEDBODY2.FME */
CLASS: FRAME DATA: 5 X: 285.00 Y: 0.00 Z: 126.00 PCH: 0.00 YAW: 130.00 ROL: 0.00 DIFF: 1
SEQ
RADIUS: 0
SEQEND
/* 34 : IENERGY.FME */
CLASS: FRAME DATA: 2 X: 542.00 Y: 0.00 Z: -18.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ENERGY
SEQEND
/* 35 : IST-GUNU.FME */
CLASS: FRAME DATA: 6 X: 539.00 Y: 0.00 Z: -18.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: RIFLE
SEQEND
/* 36 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 66.00 Y: 0.00 Z: 797.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 37 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 694.00 Y: 0.00 Z: 810.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 38 : COMMANDO.WAX */
CLASS: SPRITE DATA: 10 X: 141.00 Y: 0.00 Z: 553.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 39 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 245.00 Y: 0.00 Z: 403.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 40 : COMMANDO.WAX */
CLASS: SPRITE DATA: 10 X: 409.00 Y: 0.00 Z: 511.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 41 : SEWERBUG.WAX */
CLASS: SPRITE DATA: 12 X: 487.00 Y: 10.00 Z: 495.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SEWER1
SEQEND
/* 42 : SEWERBUG.WAX */
CLASS: SPRITE DATA: 12 X: 484.00 Y: 10.00 Z: 544.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SEWER1
SEQEND
/* 43 : SEWERBUG.WAX */
CLASS: SPRITE DATA: 12 X: 526.00 Y: 10.00 Z: 543.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SEWER1
SEQEND
/* 44 : COMMANDO.WAX */
CLASS: SPRITE DATA: 10 X: 673.00 Y: 0.00 Z: 541.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 45 : SEWERBUG.WAX */
CLASS: SPRITE DATA: 12 X: 520.00 Y: 10.00 Z: 503.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SEWER1
SEQEND
/* 46 : IST-GUNU.FME */
CLASS: FRAME DATA: 6 X: 224.00 Y: -5.00 Z: 565.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: RIFLE
SEQEND
/* 47 : IMINES.FME */
CLASS: FRAME DATA: 7 X: 221.50 Y: -5.00 Z: 564.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MINES
SEQEND
/* 48 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 362.00 Y: 0.00 Z: 499.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 49 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 438.00 Y: 0.00 Z: 486.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 50 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 439.00 Y: 0.00 Z: 511.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 51 : COMMANDO.WAX */
CLASS: SPRITE DATA: 10 X: 510.00 Y: 0.00 Z: 548.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 52 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 712.00 Y: 0.00 Z: 582.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 53 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 2 X: 523.00 Y: 0.00 Z: 475.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: I_OFFICER
SEQEND
/* 54 : COMMANDO.WAX */
CLASS: SPRITE DATA: 10 X: 529.00 Y: 0.00 Z: 475.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: COMMANDO
SEQEND
/* 55 : COMMANDO.WAX */
CLASS: SPRITE DATA: 10 X: 600.00 Y: 0.00 Z: 548.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: COMMANDO
SEQEND
/* 56 : COMMDOFF.WAX */
CLASS: SPRITE DATA: 5 X: 333.00 Y: -36.00 Z: 633.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 57 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 314.00 Y: -36.00 Z: 632.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 58 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 314.00 Y: -36.00 Z: 629.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 59 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 314.00 Y: -36.00 Z: 625.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: GENERATOR TROOP
DELAY: 5
INTERVAL: 5
NUM_TERMINATE: -1
MAX_ALIVE: 8
MAX_DIST: 200
MIN_DIST: 50
MASTER: OFF
SEQEND
/* 60 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 322.00 Y: -36.00 Z: 630.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 61 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 328.00 Y: -36.00 Z: 628.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 62 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 382.00 Y: -36.00 Z: 651.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 63 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 380.00 Y: -36.00 Z: 661.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 64 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 452.00 Y: 0.00 Z: 683.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 65 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 452.00 Y: 0.00 Z: 675.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 66 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 238.00 Y: 0.00 Z: 671.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 67 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 239.00 Y: 0.00 Z: 687.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 68 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 413.00 Y: -18.00 Z: 803.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 69 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 77.00 Y: 0.00 Z: 683.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 70 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 82.00 Y: 0.00 Z: 584.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 71 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 82.00 Y: 0.00 Z: 606.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 72 : COMMANDO.WAX */
CLASS: SPRITE DATA: 10 X: 148.00 Y: 0.00 Z: 652.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 73 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 424.00 Y: -18.00 Z: 798.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 74 : IMINES.FME */
CLASS: FRAME DATA: 7 X: 270.00 Y: -5.00 Z: 542.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MINES
SEQEND
/* 75 : IST-GUNU.FME */
CLASS: FRAME DATA: 6 X: 235.50 Y: -5.00 Z: 565.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: RIFLE
SEQEND
/* 76 : IST-GUNU.FME */
CLASS: FRAME DATA: 6 X: 269.50 Y: -5.00 Z: 553.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: RIFLE
SEQEND
/* 77 : IST-GUNU.FME */
CLASS: FRAME DATA: 6 X: 197.63 Y: -5.00 Z: 544.37 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: RIFLE
SEQEND
/* 78 : IST-GUNU.FME */
CLASS: FRAME DATA: 6 X: 197.98 Y: -5.00 Z: 542.25 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: RIFLE
SEQEND
/* 79 : IST-GUNU.FME */
CLASS: FRAME DATA: 6 X: 197.63 Y: -5.00 Z: 541.19 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: RIFLE
SEQEND
/* 80 : IPOWER.FME */
CLASS: FRAME DATA: 8 X: 252.00 Y: -5.00 Z: 565.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 81 : IPOWER.FME */
CLASS: FRAME DATA: 8 X: 252.00 Y: -5.00 Z: 564.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 82 : IPOWER.FME */
CLASS: FRAME DATA: 8 X: 238.50 Y: -5.00 Z: 565.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 83 : IPOWER.FME */
CLASS: FRAME DATA: 8 X: 238.00 Y: -5.00 Z: 564.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 84 : IPOWER.FME */
CLASS: FRAME DATA: 8 X: 236.50 Y: -5.00 Z: 564.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 85 : IPOWER.FME */
CLASS: FRAME DATA: 8 X: 261.97 Y: -5.00 Z: 565.23 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 86 : IPOWER.FME */
CLASS: FRAME DATA: 8 X: 270.50 Y: -5.00 Z: 545.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 87 : IPOWER.FME */
CLASS: FRAME DATA: 8 X: 269.50 Y: -5.00 Z: 544.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 88 : IPOWER.FME */
CLASS: FRAME DATA: 8 X: 198.50 Y: -5.00 Z: 553.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 89 : IDETS.FME */
CLASS: FRAME DATA: 1 X: 269.50 Y: -5.00 Z: 556.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: DETONATORS
SEQEND
/* 90 : IDETS.FME */
CLASS: FRAME DATA: 1 X: 208.00 Y: -5.00 Z: 565.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: DETONATORS
SEQEND
/* 91 : IDETS.FME */
CLASS: FRAME DATA: 1 X: 210.50 Y: -5.00 Z: 565.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: DETONATORS
SEQEND
/* 92 : IDETS.FME */
CLASS: FRAME DATA: 1 X: 198.50 Y: -5.00 Z: 556.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: DETONATORS
SEQEND
/* 93 : IDET.FME */
CLASS: FRAME DATA: 9 X: 264.50 Y: -5.00 Z: 564.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: DETONATOR
SEQEND
/* 94 : IDET.FME */
CLASS: FRAME DATA: 9 X: 262.33 Y: -5.00 Z: 562.76 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: DETONATOR
SEQEND
/* 95 : IDET.FME */
CLASS: FRAME DATA: 9 X: 251.00 Y: -5.00 Z: 563.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: DETONATOR
SEQEND
/* 96 : IDET.FME */
CLASS: FRAME DATA: 9 X: 224.00 Y: -5.00 Z: 563.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: DETONATOR
SEQEND
/* 97 : IDET.FME */
CLASS: FRAME DATA: 9 X: 209.50 Y: -5.00 Z: 563.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: DETONATOR
SEQEND
/* 98 : COMMDOFF.WAX */
CLASS: SPRITE DATA: 5 X: 326.00 Y: -18.00 Z: 783.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: COMMANDO
SEQEND
/* 99 : COMMANDO.WAX */
CLASS: SPRITE DATA: 10 X: 319.00 Y: -18.00 Z: 753.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: COMMANDO
SEQEND
/* 100 : COMMDOFF.WAX */
CLASS: SPRITE DATA: 5 X: 344.00 Y: 0.00 Z: 831.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: COMMANDO
SEQEND
/* 101 : COMMANDO.WAX */
CLASS: SPRITE DATA: 10 X: 317.00 Y: -18.00 Z: 714.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: COMMANDO
SEQEND
/* 102 : COMMANDO.WAX */
CLASS: SPRITE DATA: 10 X: 326.00 Y: -18.00 Z: 795.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: COMMANDO
SEQEND
/* 103 : IMORTAR.FME */
CLASS: FRAME DATA: 10 X: 457.79 Y: -18.00 Z: 747.11 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MORTAR
SEQEND
/* 104 : COMMANDO.WAX */
CLASS: SPRITE DATA: 10 X: 360.00 Y: 0.00 Z: 832.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: COMMANDO
SEQEND
/* 105 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 2 X: 73.00 Y: 0.00 Z: 876.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: I_OFFICER
SEQEND
/* 106 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 2 X: 331.00 Y: 0.00 Z: 865.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: I_OFFICER
SEQEND
/* 107 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 413.00 Y: -18.00 Z: 780.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 108 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 648.00 Y: 0.00 Z: 880.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 109 : ISHELLS.FME */
CLASS: FRAME DATA: 11 X: 458.00 Y: -18.00 Z: 743.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHELLS
SEQEND
/* 110 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 315.00 Y: 0.00 Z: 684.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 111 : REDLIT.WAX */
CLASS: SPRITE DATA: 1 X: 491.72 Y: -16.00 Z: 501.59 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
LOGIC: ANIM
HEIGHT: -3
SEQEND
/* 112 : REDLIT.WAX */
CLASS: SPRITE DATA: 1 X: 522.84 Y: -16.00 Z: 542.60 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
LOGIC: ANIM
HEIGHT: -3
SEQEND
/* 113 : REDLIT.WAX */
CLASS: SPRITE DATA: 1 X: 521.42 Y: -16.00 Z: 500.88 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
LOGIC: ANIM
HEIGHT: -3
SEQEND
/* 114 : EMSCULP.WAX */
CLASS: SPRITE DATA: 13 X: 725.00 Y: 0.00 Z: 682.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
LOGIC: ANIM
SEQEND
/* 115 : PROBE.WAX */
CLASS: SPRITE DATA: 14 X: 274.00 Y: -36.00 Z: 718.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: PROBE_DROID
SEQEND
/* 116 : REDLIT.WAX */
CLASS: SPRITE DATA: 1 X: 215.00 Y: -16.00 Z: 550.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
LOGIC: ANIM
HEIGHT: -3
SEQEND
/* 117 : TABLE.WAX */
CLASS: SPRITE DATA: 6 X: 256.00 Y: 0.00 Z: 110.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 118 : INAVA.WAX */
CLASS: SPRITE DATA: 15 X: -46.00 Y: -5.00 Z: 841.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: NAVA
LOGIC: ANIM
SEQEND
/* 119 : PHASE3X.WAX */
CLASS: SPRITE DATA: 16 X: 94.00 Y: -3.00 Z: 794.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: D_TROOP3
BOSS: TRUE
SEQEND
/* 120 : IKEYR.FME */
CLASS: FRAME DATA: 12 X: 593.00 Y: -5.00 Z: 528.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: RED
SEQEND
/* 121 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 693.00 Y: 0.00 Z: 582.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 122 : COMMANDO.WAX */
CLASS: SPRITE DATA: 10 X: 742.00 Y: 0.00 Z: 540.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: COMMANDO
SEQEND
/* 123 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 2 X: 609.00 Y: 0.00 Z: 548.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: I_OFFICER
SEQEND
/* 124 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 2 X: 742.00 Y: 0.00 Z: 533.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: I_OFFICER
SEQEND
/* 125 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 301.00 Y: 0.00 Z: 508.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 126 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 281.00 Y: 0.00 Z: 508.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 127 : SAFE */
CLASS: SAFE DATA: 0 X: 714.00 Y: 0.00 Z: 601.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 128 : TIEFIGHT.3DO */
CLASS: 3D DATA: 2 X: 411.00 Y: -5.00 Z: 487.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
/* 129 : COMMANDO.WAX */
CLASS: SPRITE DATA: 10 X: 50.00 Y: 0.00 Z: 830.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: GENERATOR COMMANDO
DELAY: 10
INTERVAL: 5
NUM_TERMINATE: -1
MAX_ALIVE: 6
MAX_DIST: 200
MIN_DIST: 50
MASTER: OFF
SEQEND
/* 130 : BARREL.WAX */
CLASS: SPRITE DATA: 17 X: 754.00 Y: 2.00 Z: 831.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 131 : PHASE1.WAX */
CLASS: SPRITE DATA: 18 X: 149.00 Y: -2.00 Z: 604.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
RADIUS: 0
SEQEND
/* 132 : PHASE2.WAX */
CLASS: SPRITE DATA: 19 X: 149.00 Y: -2.00 Z: 588.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
RADIUS: 0
SEQEND
/* 133 : WELDBASE.3DO */
CLASS: 3D DATA: 3 X: 125.00 Y: 0.00 Z: 579.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
RADIUS: 2.5
SEQEND
/* 134 : WELDARM.3DO */
CLASS: 3D DATA: 4 X: 124.00 Y: -7.00 Z: 579.00 PCH: 0.00 YAW: 200.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: WELDER
SEQEND
/* 135 : LANDMINE.FME */
CLASS: FRAME DATA: 13 X: 536.00 Y: 0.00 Z: 475.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: LAND_MINE
SEQEND
/* 136 : WELDBASE.3DO */
CLASS: 3D DATA: 3 X: 385.00 Y: 0.00 Z: 511.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
RADIUS: 2.5
SEQEND
/* 137 : WELDARM.3DO */
CLASS: 3D DATA: 4 X: 385.00 Y: -7.00 Z: 511.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: WELDER
SEQEND
/* 138 : IARMOR.WAX */
CLASS: SPRITE DATA: 8 X: 267.00 Y: 0.00 Z: 528.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 139 : BASE.3DO */
CLASS: 3D DATA: 5 X: 625.00 Y: -12.00 Z: 195.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 140 : GUN.3DO */
CLASS: 3D DATA: 6 X: 625.00 Y: -11.00 Z: 195.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TURRET
SEQEND
/* 141 : BASE.3DO */
CLASS: 3D DATA: 5 X: 436.00 Y: -12.00 Z: 151.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 142 : GUN.3DO */
CLASS: 3D DATA: 6 X: 436.00 Y: -11.00 Z: 151.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TURRET
SEQEND
/* 143 : DEDBODY3.FME */
CLASS: FRAME DATA: 14 X: 220.00 Y: 0.00 Z: 404.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
RADIUS: 0
SEQEND
/* 144 : REEYEES.WAX */
CLASS: SPRITE DATA: 4 X: 455.00 Y: 0.00 Z: 29.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: REE_YEES
SEQEND
/* 145 : IMASK.FME */
CLASS: FRAME DATA: 15 X: 529.00 Y: -4.00 Z: 479.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MASK
SEQEND
/* 146 : BASE.3DO */
CLASS: 3D DATA: 5 X: 394.00 Y: -16.00 Z: 26.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
/* 147 : GAMGUARD.WAX */
CLASS: SPRITE DATA: 3 X: 660.00 Y: 0.00 Z: 140.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: G_GUARD
SEQEND
/* 148 : CHAIR.WAX */
CLASS: SPRITE DATA: 0 X: 300.00 Y: 0.00 Z: 105.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 149 : CHAIR.WAX */
CLASS: SPRITE DATA: 0 X: 252.00 Y: 0.00 Z: 115.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 150 : CHAIR.WAX */
CLASS: SPRITE DATA: 0 X: 251.00 Y: 0.00 Z: 106.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 151 : CHAIR.WAX */
CLASS: SPRITE DATA: 0 X: 251.00 Y: 0.00 Z: 90.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 152 : CHAIR.WAX */
CLASS: SPRITE DATA: 0 X: 251.00 Y: 0.00 Z: 80.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 153 : CHAIR.WAX */
CLASS: SPRITE DATA: 0 X: 299.00 Y: 0.00 Z: 89.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 154 : CHAIR.WAX */
CLASS: SPRITE DATA: 0 X: 299.00 Y: 0.00 Z: 80.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 155 : REEYEES.WAX */
CLASS: SPRITE DATA: 4 X: 598.00 Y: 0.00 Z: 56.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: REE_YEES2
SEQEND
/* 156 : GAMGUARD.WAX */
CLASS: SPRITE DATA: 3 X: 258.00 Y: 0.00 Z: 129.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: G_GUARD
SEQEND
/* 157 : GAMGUARD.WAX */
CLASS: SPRITE DATA: 3 X: 179.00 Y: 0.00 Z: 112.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: G_GUARD
SEQEND
/* 158 : REEYEES.WAX */
CLASS: SPRITE DATA: 4 X: 182.00 Y: 0.00 Z: 3.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: REE_YEES
SEQEND
/* 159 : REEYEES.WAX */
CLASS: SPRITE DATA: 4 X: 280.00 Y: 0.00 Z: 234.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: REE_YEES2
SEQEND
/* 160 : GAMGUARD.WAX */
CLASS: SPRITE DATA: 3 X: 425.00 Y: 0.00 Z: 174.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: G_GUARD
SEQEND
/* 161 : REEYEES.WAX */
CLASS: SPRITE DATA: 4 X: 181.00 Y: 0.00 Z: 125.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: REE_YEES
SEQEND
/* 162 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 51.00 Y: 0.00 Z: 798.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 163 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 160.00 Y: 0.00 Z: 867.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 164 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 158.00 Y: 0.00 Z: 851.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 165 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -5.00 Y: 0.00 Z: 851.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 166 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 387.00 Y: 0.00 Z: 881.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 167 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 386.00 Y: 0.00 Z: 860.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 168 : GAMGUARD.WAX */
CLASS: SPRITE DATA: 3 X: 302.00 Y: 0.00 Z: 460.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: G_GUARD
SEQEND
/* 169 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 677.00 Y: 0.00 Z: 687.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 170 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 678.00 Y: 0.00 Z: 677.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 171 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 726.00 Y: 0.00 Z: 692.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 172 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 727.00 Y: 0.00 Z: 672.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 173 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 647.00 Y: 0.00 Z: 859.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 174 : REEYEES.WAX */
CLASS: SPRITE DATA: 4 X: 260.00 Y: 0.00 Z: 498.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: REE_YEES
SEQEND
/* 175 : REEYEES.WAX */
CLASS: SPRITE DATA: 4 X: 216.00 Y: 0.00 Z: 507.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: REE_YEES
SEQEND
/* 176 : REEYEES.WAX */
CLASS: SPRITE DATA: 4 X: 262.00 Y: 0.00 Z: 87.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: REE_YEES
SEQEND
/* 177 : GAMGUARD.WAX */
CLASS: SPRITE DATA: 3 X: 329.00 Y: 0.00 Z: 445.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: G_GUARD
SEQEND
/* 178 : GAMGUARD.WAX */
CLASS: SPRITE DATA: 3 X: 266.00 Y: 0.00 Z: 444.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: G_GUARD
SEQEND
/* 179 : COMMANDO.WAX */
CLASS: SPRITE DATA: 10 X: 283.00 Y: 0.00 Z: 550.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 180 : COMMANDO.WAX */
CLASS: SPRITE DATA: 10 X: 176.00 Y: 0.00 Z: 566.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 181 : MACHINE2.VOC */
CLASS: SOUND DATA: 0 X: 281.00 Y: -10.00 Z: 718.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 182 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 712.00 Y: 0.00 Z: 718.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 183 : COMMANDO.WAX */
CLASS: SPRITE DATA: 10 X: 696.00 Y: 0.00 Z: 719.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 184 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 695.00 Y: 0.00 Z: 743.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 185 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 712.00 Y: 0.00 Z: 743.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 186 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 719.00 Y: 0.00 Z: 827.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 187 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 687.00 Y: 0.00 Z: 827.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 188 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 667.00 Y: 0.00 Z: 882.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 189 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 666.00 Y: 0.00 Z: 853.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 190 : COMMDOFF.WAX */
CLASS: SPRITE DATA: 5 X: 300.00 Y: 0.00 Z: 545.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 191 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 176.00 Y: 0.00 Z: 731.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 192 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 282.00 Y: 0.00 Z: 565.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 193 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 301.00 Y: 0.00 Z: 556.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 194 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 282.00 Y: 0.00 Z: 519.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 195 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 302.00 Y: 0.00 Z: 519.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 196 : COMMANDO.WAX */
CLASS: SPRITE DATA: 10 X: 530.00 Y: 0.00 Z: 680.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 197 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 419.00 Y: 0.00 Z: 661.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 198 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 325.00 Y: 0.00 Z: 603.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 199 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -6.00 Y: 0.00 Z: 841.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 200 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 228.00 Y: 0.00 Z: 821.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 201 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 229.00 Y: 0.00 Z: 794.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 202 : COMMANDO.WAX */
CLASS: SPRITE DATA: 10 X: 99.00 Y: 0.00 Z: 563.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 203 : COMMANDO.WAX */
CLASS: SPRITE DATA: 10 X: 111.00 Y: 0.00 Z: 660.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 204 : COMMANDO.WAX */
CLASS: SPRITE DATA: 10 X: 28.00 Y: 0.00 Z: 830.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: COMMANDO
SEQEND
/* 205 : COMMANDO.WAX */
CLASS: SPRITE DATA: 10 X: 166.00 Y: 0.00 Z: 802.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: COMMANDO
SEQEND
/* 206 : COMMANDO.WAX */
CLASS: SPRITE DATA: 10 X: 112.00 Y: 0.00 Z: 863.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: COMMANDO
SEQEND
/* 207 : COMMDOFF.WAX */
CLASS: SPRITE DATA: 5 X: 360.00 Y: 0.00 Z: 870.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: COMMANDO
SEQEND
/* 208 : TIEINT.3DO */
CLASS: 3D DATA: 7 X: 817.00 Y: -14.00 Z: 861.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
/* 209 : COMMANDO.WAX */
CLASS: SPRITE DATA: 10 X: 486.00 Y: 0.00 Z: 876.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: GENERATOR COMMANDO
DELAY: 20
INTERVAL: 10
NUM_TERMINATE: -1
MAX_ALIVE: 4
MAX_DIST: 200
MIN_DIST: 60
MASTER: OFF
SEQEND
/* 210 : COMMDOFF.WAX */
CLASS: SPRITE DATA: 5 X: 462.00 Y: 0.00 Z: 783.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: COMMANDO
SEQEND
/* 211 : COMMANDO.WAX */
CLASS: SPRITE DATA: 10 X: 785.00 Y: 2.00 Z: 896.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: GENERATOR COMMANDO
DELAY: 40
INTERVAL: 5
NUM_TERMINATE: -1
MAX_ALIVE: 3
MAX_DIST: 200
MIN_DIST: 50
MASTER: OFF
SEQEND
/* 212 : COMMDOFF.WAX */
CLASS: SPRITE DATA: 5 X: 694.00 Y: 0.00 Z: 789.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 213 : BARREL.WAX */
CLASS: SPRITE DATA: 17 X: 758.00 Y: 2.00 Z: 832.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 214 : BARREL.WAX */
CLASS: SPRITE DATA: 17 X: 762.00 Y: 2.00 Z: 832.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 215 : BARREL.WAX */
CLASS: SPRITE DATA: 17 X: 766.00 Y: 2.00 Z: 832.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 216 : WELDBASE.3DO */
CLASS: 3D DATA: 3 X: 711.00 Y: 2.00 Z: 896.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
RADIUS: 2.5
SEQEND
/* 217 : WELDARM.3DO */
CLASS: 3D DATA: 4 X: 711.00 Y: -5.00 Z: 896.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: WELDER
SEQEND
/* 218 : ISHELLS.FME */
CLASS: FRAME DATA: 11 X: 452.00 Y: -18.00 Z: 751.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHELLS
SEQEND
/* 219 : COMMANDO.WAX */
CLASS: SPRITE DATA: 10 X: 763.00 Y: 2.00 Z: 830.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: COMMANDO
SEQEND
/* 220 : COMMANDO.WAX */
CLASS: SPRITE DATA: 10 X: 788.00 Y: 2.00 Z: 875.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: COMMANDO
SEQEND
/* 221 : COMMANDO.WAX */
CLASS: SPRITE DATA: 10 X: 812.00 Y: 2.00 Z: 856.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: COMMANDO
SEQEND
/* 222 : ILIFE.WAX */
CLASS: SPRITE DATA: 20 X: 392.00 Y: -28.00 Z: 719.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: LIFE
LOGIC: ANIM
SEQEND
/* 223 : MACHINE1.VOC */
CLASS: SOUND DATA: 1 X: 112.00 Y: -6.00 Z: 579.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 224 : LANDMINE.FME */
CLASS: FRAME DATA: 13 X: 99.00 Y: 0.00 Z: 608.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: LAND_MINE
SEQEND
/* 225 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 2 X: 126.00 Y: 0.00 Z: 596.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: I_OFFICER
SEQEND
/* 226 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 2 X: 292.00 Y: 0.00 Z: 560.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: I_OFFICER
SEQEND
/* 227 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 2 X: 239.00 Y: 0.00 Z: 521.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: I_OFFICER
SEQEND
/* 228 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 2 X: 234.00 Y: 0.00 Z: 448.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: I_OFFICER
SEQEND
/* 229 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 2 X: 386.00 Y: 0.00 Z: 502.00 PCH: 0.00 YAW: 220.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: I_OFFICER
SEQEND
/* 230 : COMMANDO.WAX */
CLASS: SPRITE DATA: 10 X: 477.00 Y: 0.00 Z: 559.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 231 : COMMDOFF.WAX */
CLASS: SPRITE DATA: 5 X: 534.00 Y: 0.00 Z: 559.00 PCH: 0.00 YAW: 220.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 232 : COMMANDO.WAX */
CLASS: SPRITE DATA: 10 X: 538.00 Y: 0.00 Z: 534.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 233 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 2 X: 368.00 Y: 0.00 Z: 428.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: GENERATOR I_OFFICER
DELAY: 5
INTERVAL: 10
NUM_TERMINATE: -1
MAX_ALIVE: 3
MAX_DIST: 200
MIN_DIST: 60
MASTER: OFF
SEQEND
/* 234 : IREVIVE.WAX */
CLASS: SPRITE DATA: 7 X: 110.00 Y: -8.00 Z: 566.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: REVIVE
LOGIC: ANIM
SEQEND
/* 235 : SEWERBUG.WAX */
CLASS: SPRITE DATA: 12 X: 112.00 Y: 15.00 Z: 564.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SEWER1
SEQEND
/* 236 : COMMANDO.WAX */
CLASS: SPRITE DATA: 10 X: 249.00 Y: 0.00 Z: 311.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: GENERATOR COMMANDO
DELAY: 600
INTERVAL: 30
NUM_TERMINATE: -1
MAX_ALIVE: 4
MAX_DIST: 200
MIN_DIST: 60
MASTER: OFF
SEQEND
/* 237 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 210.00 Y: 0.00 Z: 36.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 238 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 202.00 Y: 0.00 Z: 125.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 239 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 211.00 Y: 0.00 Z: 18.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 240 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 254.00 Y: 2.00 Z: 58.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 241 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 289.00 Y: 2.00 Z: 47.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 242 : ISHELLS.FME */
CLASS: FRAME DATA: 11 X: 462.00 Y: 0.00 Z: 58.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHELLS
SEQEND
/* 243 : IMORTAR.FME */
CLASS: FRAME DATA: 10 X: 469.00 Y: 0.00 Z: 58.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MORTAR
SEQEND
/* 244 : IENERGY.FME */
CLASS: FRAME DATA: 2 X: 645.00 Y: 0.00 Z: 191.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ENERGY
SEQEND
/* 245 : IENERGY.FME */
CLASS: FRAME DATA: 2 X: 250.00 Y: 0.00 Z: 137.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ENERGY
SEQEND
/* 246 : IENERGY.FME */
CLASS: FRAME DATA: 2 X: 658.00 Y: 0.00 Z: 85.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ENERGY
SEQEND
/* 247 : IENERGY.FME */
CLASS: FRAME DATA: 2 X: 549.00 Y: 0.00 Z: -18.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ENERGY
SEQEND
/* 248 : IENERGY.FME */
CLASS: FRAME DATA: 2 X: 597.00 Y: 0.00 Z: 97.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ENERGY
SEQEND
/* 249 : IENERGY.FME */
CLASS: FRAME DATA: 2 X: 309.00 Y: 0.00 Z: 30.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ENERGY
SEQEND
/* 250 : IENERGY.FME */
CLASS: FRAME DATA: 2 X: 479.00 Y: 0.00 Z: 59.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ENERGY
SEQEND
/* 251 : IENERGY.FME */
CLASS: FRAME DATA: 2 X: 474.00 Y: 0.00 Z: 59.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ENERGY
SEQEND
/* 252 : IMEDKIT.FME */
CLASS: FRAME DATA: 4 X: 431.00 Y: 0.00 Z: 45.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MEDKIT
SEQEND
/* 253 : IMEDKIT.FME */
CLASS: FRAME DATA: 4 X: 552.00 Y: 0.00 Z: 191.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MEDKIT
SEQEND
/* 254 : IMEDKIT.FME */
CLASS: FRAME DATA: 4 X: 301.00 Y: 0.00 Z: 137.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MEDKIT
SEQEND
/* 255 : IFUSION.FME */
CLASS: FRAME DATA: 16 X: 178.00 Y: 0.00 Z: 64.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: FUSION
SEQEND
/* 256 : IPOWER.FME */
CLASS: FRAME DATA: 8 X: 177.00 Y: 0.00 Z: 70.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 257 : IPOWER.FME */
CLASS: FRAME DATA: 8 X: 177.00 Y: 0.00 Z: 67.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 258 : IPOWER.FME */
CLASS: FRAME DATA: 8 X: 306.00 Y: 0.00 Z: 30.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 259 : IPOWER.FME */
CLASS: FRAME DATA: 8 X: 310.00 Y: 0.00 Z: 32.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 260 : LANDMINE.FME */
CLASS: FRAME DATA: 13 X: 308.00 Y: 0.00 Z: 33.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: LAND_MINE
SEQEND
/* 261 : LANDMINE.FME */
CLASS: FRAME DATA: 13 X: 657.37 Y: 0.00 Z: 123.31 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: LAND_MINE
SEQEND
/* 262 : IMEDKIT.FME */
CLASS: FRAME DATA: 4 X: 282.00 Y: -3.00 Z: 53.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MEDKIT
SEQEND
/* 263 : IMEDKIT.FME */
CLASS: FRAME DATA: 4 X: 278.00 Y: -3.00 Z: 53.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MEDKIT
SEQEND
/* 264 : IARMOR.WAX */
CLASS: SPRITE DATA: 8 X: 255.00 Y: -3.00 Z: 68.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 265 : IKEYY.FME */
CLASS: FRAME DATA: 17 X: 258.00 Y: -3.00 Z: 68.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: YELLOW
SEQEND
/* 266 : TALLIT1.WAX */
CLASS: SPRITE DATA: 21 X: 267.00 Y: 0.00 Z: 157.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
LOGIC: ANIM
SEQEND
/* 267 : IENERGY.FME */
CLASS: FRAME DATA: 2 X: 307.00 Y: 0.00 Z: 161.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ENERGY
SEQEND
/* 268 : IENERGY.FME */
CLASS: FRAME DATA: 2 X: 307.00 Y: 0.00 Z: 159.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ENERGY
SEQEND
/* 269 : IENERGY.FME */
CLASS: FRAME DATA: 2 X: 421.00 Y: 0.00 Z: 156.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ENERGY
SEQEND
/* 270 : IENERGY.FME */
CLASS: FRAME DATA: 2 X: 421.00 Y: 0.00 Z: 159.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ENERGY
SEQEND
/* 271 : IENERGY.FME */
CLASS: FRAME DATA: 2 X: 580.00 Y: 0.00 Z: -9.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ENERGY
SEQEND
/* 272 : IENERGY.FME */
CLASS: FRAME DATA: 2 X: 596.00 Y: 0.00 Z: 155.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ENERGY
SEQEND
/* 273 : IENERGY.FME */
CLASS: FRAME DATA: 2 X: 596.00 Y: 0.00 Z: 29.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ENERGY
SEQEND
/* 274 : TALLIT1.WAX */
CLASS: SPRITE DATA: 21 X: 640.00 Y: 0.00 Z: 12.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
LOGIC: ANIM
SEQEND
/* 275 : IENERGY.FME */
CLASS: FRAME DATA: 2 X: 250.00 Y: 0.00 Z: 134.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ENERGY
SEQEND
/* 276 : REEYEES.WAX */
CLASS: SPRITE DATA: 4 X: 254.00 Y: 0.00 Z: 47.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: REE_YEES2
SEQEND
/* 277 : REEYEES.WAX */
CLASS: SPRITE DATA: 4 X: 431.00 Y: 0.00 Z: -3.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: REE_YEES2
SEQEND
/* 278 : BOSSK.WAX */
CLASS: SPRITE DATA: 22 X: 399.00 Y: 0.00 Z: 22.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BOSSK
SEQEND
/* 279 : BOSSK.WAX */
CLASS: SPRITE DATA: 22 X: 380.00 Y: 0.00 Z: 447.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BOSSK
SEQEND
/* 280 : GUN.3DO */
CLASS: 3D DATA: 6 X: 394.00 Y: -15.00 Z: 26.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TURRET
SEQEND
/* 281 : IENERGY.FME */
CLASS: FRAME DATA: 2 X: 646.00 Y: 0.00 Z: 188.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ENERGY
SEQEND
/* 282 : TALLIT2.WAX */
CLASS: SPRITE DATA: 23 X: 390.00 Y: 0.00 Z: 189.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
LOGIC: ANIM
SEQEND
/* 283 : TALLIT2.WAX */
CLASS: SPRITE DATA: 23 X: 378.00 Y: 0.00 Z: 179.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
LOGIC: ANIM
SEQEND
/* 284 : TALLIT1.WAX */
CLASS: SPRITE DATA: 21 X: 174.00 Y: 0.00 Z: 177.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
LOGIC: ANIM
SEQEND
/* 285 : LIT1.WAX */
CLASS: SPRITE DATA: 24 X: 660.00 Y: 0.00 Z: 154.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
LOGIC: ANIM
SEQEND
/* 286 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 2 X: 369.00 Y: 0.00 Z: 415.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: I_OFFICER
SEQEND
/* 287 : COMMDOFF.WAX */
CLASS: SPRITE DATA: 5 X: 208.00 Y: 0.00 Z: 542.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 288 : COMMANDO.WAX */
CLASS: SPRITE DATA: 10 X: 224.00 Y: 0.00 Z: 518.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 289 : COMMANDO.WAX */
CLASS: SPRITE DATA: 10 X: 266.00 Y: 0.00 Z: 549.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 290 : REDLIT.WAX */
CLASS: SPRITE DATA: 1 X: 253.00 Y: -16.00 Z: 550.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
LOGIC: ANIM
HEIGHT: -3
SEQEND
/* 291 : REDLIT.WAX */
CLASS: SPRITE DATA: 1 X: 243.00 Y: -16.00 Z: 502.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
LOGIC: ANIM
HEIGHT: -3
SEQEND
/* 292 : COMMANDO.WAX */
CLASS: SPRITE DATA: 10 X: 400.00 Y: 0.00 Z: 632.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 293 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 329.00 Y: 0.00 Z: 603.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 294 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 332.00 Y: 0.00 Z: 603.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 295 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 335.00 Y: 0.00 Z: 603.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: GENERATOR TROOP
DELAY: 600
INTERVAL: 10
NUM_TERMINATE: -1
MAX_ALIVE: 10
MAX_DIST: 200
MIN_DIST: 60
MASTER: OFF
SEQEND
/* 296 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 325.00 Y: 0.00 Z: 599.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 297 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 328.00 Y: 0.00 Z: 599.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 298 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 331.00 Y: 0.00 Z: 599.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 299 : COMMDOFF.WAX */
CLASS: SPRITE DATA: 5 X: 333.00 Y: 0.00 Z: 599.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 300 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 326.00 Y: 0.00 Z: 595.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 301 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 329.00 Y: 0.00 Z: 595.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 302 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 332.00 Y: 0.00 Z: 595.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 303 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 186.00 Y: 0.00 Z: 595.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 304 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 184.00 Y: 0.00 Z: 564.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 305 : COMMANDO.WAX */
CLASS: SPRITE DATA: 10 X: 54.00 Y: 0.00 Z: 764.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: COMMANDO
SEQEND
/* 306 : COMMDOFF.WAX */
CLASS: SPRITE DATA: 5 X: 197.00 Y: 0.00 Z: 853.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: COMMANDO
SEQEND
/* 307 : COMMANDO.WAX */
CLASS: SPRITE DATA: 10 X: 426.00 Y: -18.00 Z: 748.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 308 : SAFE */
CLASS: SAFE DATA: 0 X: 405.00 Y: 0.00 Z: 611.00 PCH: 0.00 YAW: 200.00 ROL: 0.00 DIFF: 1
/* 309 : SAFE */
CLASS: SAFE DATA: 0 X: 245.00 Y: 0.00 Z: 731.00 PCH: 0.00 YAW: 200.00 ROL: 0.00 DIFF: 1
/* 310 : SAFE */
CLASS: SAFE DATA: 0 X: 494.00 Y: 0.00 Z: 856.00 PCH: 0.00 YAW: 200.00 ROL: 0.00 DIFF: 1
/* 311 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 2 X: 710.00 Y: 2.00 Z: 860.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: I_OFFICER
SEQEND
/* 312 : COMMDOFF.WAX */
CLASS: SPRITE DATA: 5 X: 780.00 Y: 2.00 Z: 865.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 313 : ILIFE.WAX */
CLASS: SPRITE DATA: 20 X: 324.00 Y: -42.00 Z: 623.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: LIFE
LOGIC: ANIM
SEQEND
/* 314 : IMEDKIT.FME */
CLASS: FRAME DATA: 4 X: 203.00 Y: 0.00 Z: 538.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MEDKIT
SEQEND
/* 315 : IARMOR.WAX */
CLASS: SPRITE DATA: 8 X: 510.00 Y: 0.00 Z: 530.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 316 : IARMOR.WAX */
CLASS: SPRITE DATA: 8 X: 510.00 Y: 0.00 Z: 527.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 317 : IARMOR.WAX */
CLASS: SPRITE DATA: 8 X: 510.00 Y: 0.00 Z: 524.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 318 : LANDMINE.FME */
CLASS: FRAME DATA: 13 X: 512.00 Y: 0.00 Z: 557.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: LAND_MINE
SEQEND
/* 319 : IMEDKIT.FME */
CLASS: FRAME DATA: 4 X: 382.00 Y: 0.00 Z: 518.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MEDKIT
SEQEND
/* 320 : IMEDKIT.FME */
CLASS: FRAME DATA: 4 X: 390.00 Y: 0.00 Z: 519.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MEDKIT
SEQEND
/* 321 : IARMOR.WAX */
CLASS: SPRITE DATA: 8 X: 409.00 Y: 0.00 Z: 533.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 322 : IARMOR.WAX */
CLASS: SPRITE DATA: 8 X: 409.00 Y: 0.00 Z: 661.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 323 : IARMOR.WAX */
CLASS: SPRITE DATA: 8 X: 157.00 Y: 0.00 Z: 639.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 324 : IARMOR.WAX */
CLASS: SPRITE DATA: 8 X: 51.00 Y: 0.00 Z: 744.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 325 : IARMOR.WAX */
CLASS: SPRITE DATA: 8 X: 53.00 Y: 0.00 Z: 745.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 326 : IARMOR.WAX */
CLASS: SPRITE DATA: 8 X: 142.00 Y: 0.00 Z: 744.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 327 : IARMOR.WAX */
CLASS: SPRITE DATA: 8 X: 153.00 Y: 0.00 Z: 639.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 328 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 2 X: 57.00 Y: 0.00 Z: 782.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: I_OFFICER
SEQEND
/* 329 : COMMANDO.WAX */
CLASS: SPRITE DATA: 10 X: 57.00 Y: 0.00 Z: 868.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: COMMANDO
SEQEND
/* 330 : SAFE */
CLASS: SAFE DATA: 0 X: 62.00 Y: 0.00 Z: 884.00 PCH: 0.00 YAW: 200.00 ROL: 0.00 DIFF: 1
/* 331 : IREVIVE.WAX */
CLASS: SPRITE DATA: 7 X: -64.00 Y: 0.00 Z: 833.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: REVIVE
LOGIC: ANIM
SEQEND
/* 332 : IMEDKIT.FME */
CLASS: FRAME DATA: 4 X: 513.00 Y: -4.00 Z: 480.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MEDKIT
SEQEND
/* 333 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 57.00 Y: 0.00 Z: 531.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: GENERATOR TROOP
DELAY: 600
INTERVAL: 5
NUM_TERMINATE: -1
MAX_ALIVE: 5
MAX_DIST: 200
MIN_DIST: 60
MASTER: OFF
SEQEND
/* 334 : REEYEES.WAX */
CLASS: SPRITE DATA: 4 X: 659.00 Y: 0.00 Z: 28.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: REE_YEES2
SEQEND
/* 335 : REEYEES.WAX */
CLASS: SPRITE DATA: 4 X: 659.00 Y: 0.00 Z: 98.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: REE_YEES2
SEQEND
/* 336 : REEYEES.WAX */
CLASS: SPRITE DATA: 4 X: 198.00 Y: 0.00 Z: 87.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: REE_YEES
SEQEND
/* 337 : REEYEES.WAX */
CLASS: SPRITE DATA: 4 X: 365.00 Y: 0.00 Z: 398.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: REE_YEES2
SEQEND
/* 338 : REEYEES.WAX */
CLASS: SPRITE DATA: 4 X: 329.00 Y: 0.00 Z: 460.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: GENERATOR REE_YEES2
DELAY: 600
INTERVAL: 5
NUM_TERMINATE: -1
MAX_ALIVE: 2
MAX_DIST: 400
MIN_DIST: 60
MASTER: OFF
SEQEND
/* 339 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 296.00 Y: 0.00 Z: 414.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: GENERATOR TROOP
DELAY: 10
INTERVAL: 5
NUM_TERMINATE: -1
MAX_ALIVE: 8
MAX_DIST: 200
MIN_DIST: 60
MASTER: OFF
SEQEND
/* 340 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 295.00 Y: 0.00 Z: 398.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 341 : COMMANDO.WAX */
CLASS: SPRITE DATA: 10 X: 634.00 Y: 0.00 Z: 681.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 342 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 709.00 Y: 0.00 Z: 612.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 343 : COMMDOFF.WAX */
CLASS: SPRITE DATA: 5 X: 693.00 Y: 0.00 Z: 641.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 344 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 600.00 Y: 0.00 Z: 525.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 345 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 588.00 Y: 0.00 Z: 525.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 346 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 401.00 Y: 0.00 Z: 573.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 347 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 716.00 Y: 0.00 Z: 683.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: GENERATOR TROOP
DELAY: 20
INTERVAL: 10
NUM_TERMINATE: -1
MAX_ALIVE: 4
MAX_DIST: 200
MIN_DIST: 60
MASTER: OFF
SEQEND
/* 348 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 714.00 Y: 0.00 Z: 570.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 349 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 691.00 Y: 0.00 Z: 570.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 350 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 693.00 Y: 0.00 Z: 692.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 351 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 693.00 Y: 0.00 Z: 673.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 352 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 710.00 Y: 0.00 Z: 653.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 353 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 325.00 Y: 0.00 Z: 687.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 354 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 325.00 Y: 0.00 Z: 671.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 355 : M12IMP01.VOC */
CLASS: SOUND DATA: 2 X: 748.00 Y: -10.00 Z: 869.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
/* 356 : PROBE.WAX */
CLASS: SPRITE DATA: 14 X: 308.00 Y: -36.00 Z: 596.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: PROBE_DROID
SEQEND
/* 357 : LANDMINE.FME */
CLASS: FRAME DATA: 13 X: 406.00 Y: -18.00 Z: 757.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: LAND_MINE
SEQEND
/* 358 : INTDROID.WAX */
CLASS: SPRITE DATA: 9 X: 153.00 Y: -10.00 Z: 660.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: INT_DROID
SEQEND
/* 359 : COMMDOFF.WAX */
CLASS: SPRITE DATA: 5 X: 111.00 Y: 0.00 Z: 535.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 360 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 111.00 Y: 0.00 Z: 526.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 361 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 77.00 Y: 0.00 Z: 674.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 362 : IMEDKIT.FME */
CLASS: FRAME DATA: 4 X: 89.00 Y: 0.00 Z: 884.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MEDKIT
SEQEND
/* 363 : CHUCKL-1.VOC */
CLASS: SOUND DATA: 3 X: -46.00 Y: -10.00 Z: 821.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
/* 364 : BEEP-01.VOC */
CLASS: SOUND DATA: 4 X: 240.00 Y: -10.00 Z: 556.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
/* 365 : TALLIT1.WAX */
CLASS: SPRITE DATA: 21 X: 614.00 Y: 0.00 Z: 127.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
LOGIC: ANIM
SEQEND
/* 366 : TALLIT1.WAX */
CLASS: SPRITE DATA: 21 X: 641.00 Y: 0.00 Z: 85.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
LOGIC: ANIM
SEQEND
/* 367 : TALLIT1.WAX */
CLASS: SPRITE DATA: 21 X: 210.00 Y: 0.00 Z: 110.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
LOGIC: ANIM
SEQEND
/* 368 : TALLIT1.WAX */
CLASS: SPRITE DATA: 21 X: 178.00 Y: 0.00 Z: 3.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
LOGIC: ANIM
SEQEND
/* 369 : LIT1.WAX */
CLASS: SPRITE DATA: 24 X: 414.00 Y: 0.00 Z: 38.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
LOGIC: ANIM
SEQEND
/* 370 : LIT1.WAX */
CLASS: SPRITE DATA: 24 X: 414.00 Y: 0.00 Z: 13.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
LOGIC: ANIM
SEQEND
/* 371 : IFLRLIT.WAX */
CLASS: SPRITE DATA: 25 X: 486.00 Y: 0.00 Z: 57.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
RADIUS: 0
SEQEND
/* 372 : IFLRLIT.WAX */
CLASS: SPRITE DATA: 25 X: 486.00 Y: 0.00 Z: -26.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
RADIUS: 0
SEQEND
/* 373 : IFLRLIT.WAX */
CLASS: SPRITE DATA: 25 X: 534.00 Y: 0.00 Z: 35.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
RADIUS: 0
SEQEND
/* 374 : IFLRLIT.WAX */
CLASS: SPRITE DATA: 25 X: 534.00 Y: 0.00 Z: -11.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
RADIUS: 0
SEQEND
/* 375 : IFLRLIT.WAX */
CLASS: SPRITE DATA: 25 X: 723.00 Y: 2.00 Z: 889.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
RADIUS: 0
SEQEND
/* 376 : IFLRLIT.WAX */
CLASS: SPRITE DATA: 25 X: 777.00 Y: 2.00 Z: 889.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
RADIUS: 0
SEQEND
/* 377 : IFLRLIT.WAX */
CLASS: SPRITE DATA: 25 X: 777.00 Y: 2.00 Z: 846.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
RADIUS: 0
SEQEND
/* 378 : IFLRLIT.WAX */
CLASS: SPRITE DATA: 25 X: 723.00 Y: 2.00 Z: 846.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
RADIUS: 0
SEQEND
/* 379 : IFLRLIT.WAX */
CLASS: SPRITE DATA: 25 X: 770.00 Y: -4.00 Z: 924.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
RADIUS: 0
SEQEND
/* 380 : IFLRLIT.WAX */
CLASS: SPRITE DATA: 25 X: 704.00 Y: -4.00 Z: 924.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
RADIUS: 0
SEQEND
/* 381 : TALLIT2.WAX */
CLASS: SPRITE DATA: 23 X: 482.00 Y: 0.00 Z: 190.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
LOGIC: ANIM
SEQEND
/* 382 : TALLIT1.WAX */
CLASS: SPRITE DATA: 21 X: 281.00 Y: 0.00 Z: 328.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
LOGIC: ANIM
SEQEND
/* 383 : TALLIT1.WAX */
CLASS: SPRITE DATA: 21 X: 212.00 Y: 0.00 Z: 364.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
LOGIC: ANIM
SEQEND
/* 384 : TALLIT1.WAX */
CLASS: SPRITE DATA: 21 X: 229.00 Y: 0.00 Z: 417.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
LOGIC: ANIM
SEQEND
/* 385 : TALLIT1.WAX */
CLASS: SPRITE DATA: 21 X: 214.00 Y: 0.00 Z: 458.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
LOGIC: ANIM
SEQEND
/* 386 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 384.00 Y: 0.00 Z: 24.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 387 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 377.00 Y: 0.00 Z: 188.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 388 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 288.00 Y: 0.00 Z: 156.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 389 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 455.00 Y: 0.00 Z: 179.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 390 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 540.00 Y: 0.00 Z: 185.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 391 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 448.00 Y: -18.00 Z: 743.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 392 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 393.00 Y: -18.00 Z: 709.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 393 : COMMDOFF.WAX */
CLASS: SPRITE DATA: 5 X: 415.00 Y: 0.00 Z: 31.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 394 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 276.00 Y: 0.00 Z: 103.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 395 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 280.00 Y: 0.00 Z: 332.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 396 : ILIFE.WAX */
CLASS: SPRITE DATA: 20 X: 722.00 Y: -25.00 Z: 161.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: LIFE
LOGIC: ANIM
SEQEND
/* 397 : REMOTE.WAX */
CLASS: SPRITE DATA: 26 X: 504.22 Y: -8.00 Z: 229.32 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: REMOTE
SEQEND
/* 398 : REMOTE.WAX */
CLASS: SPRITE DATA: 26 X: 621.60 Y: -8.00 Z: 229.32 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: REMOTE
SEQEND
/* 399 : LANDMINE.FME */
CLASS: FRAME DATA: 13 X: 671.00 Y: -20.00 Z: 108.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: LAND_MINE
SEQEND
/* 400 : ICHARGE.FME */
CLASS: FRAME DATA: 18 X: 715.11 Y: -22.00 Z: 146.94 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SUPERCHARGE
SEQEND
/* 401 : IARMOR.WAX */
CLASS: SPRITE DATA: 8 X: 715.00 Y: -18.00 Z: 182.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 402 : IARMOR.WAX */
CLASS: SPRITE DATA: 8 X: 715.50 Y: -18.00 Z: 179.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 403 : IARMOR.WAX */
CLASS: SPRITE DATA: 8 X: 680.50 Y: -18.00 Z: 147.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 404 : IARMOR.WAX */
CLASS: SPRITE DATA: 8 X: 715.00 Y: -18.00 Z: 176.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 405 : COMMDOFF.WAX */
CLASS: SPRITE DATA: 5 X: 686.82 Y: -18.00 Z: 176.99 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 406 : COMMANDO.WAX */
CLASS: SPRITE DATA: 10 X: 710.16 Y: -18.00 Z: 149.77 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 407 : INTDROID.WAX */
CLASS: SPRITE DATA: 9 X: 688.59 Y: -26.00 Z: 155.78 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: INT_DROID
SEQEND
/* 408 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 2 X: 710.86 Y: -18.00 Z: 161.08 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: I_OFFICER
SEQEND
/* 409 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 2 X: 689.00 Y: -18.00 Z: 166.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: I_OFFICER
SEQEND
/* 410 : COMMDOFF.WAX */
CLASS: SPRITE DATA: 5 X: 482.00 Y: 0.00 Z: 205.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 411 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 2 X: 688.42 Y: -4.00 Z: 207.75 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: I_OFFICER
SEQEND
/* 412 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 458.00 Y: 0.00 Z: 208.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 413 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 464.00 Y: 0.00 Z: 209.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 414 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 469.00 Y: 0.00 Z: 209.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 415 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 443.00 Y: 0.00 Z: 189.00 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: GENERATOR TROOP
DELAY: 60
INTERVAL: 10
NUM_TERMINATE: -1
MAX_ALIVE: 4
MAX_DIST: 200
MIN_DIST: 60
MASTER: OFF
SEQEND
/* 416 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 704.97 Y: -4.00 Z: 214.47 PCH: 0.00 YAW: 220.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 417 : IDATA.FME */
CLASS: FRAME DATA: 19 X: 722.00 Y: -25.00 Z: 158.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: DATATAPE
RADIUS: 1.5
LOGIC: UPDATE
SEQEND
/* 418 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 560.50 Y: 0.00 Z: 78.84 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 419 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 560.15 Y: 0.00 Z: 74.60 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 420 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 560.50 Y: 0.00 Z: 70.71 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 421 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 560.50 Y: 0.00 Z: 67.88 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 422 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 560.50 Y: 0.00 Z: 64.70 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 423 : REEYEES.WAX */
CLASS: SPRITE DATA: 4 X: 587.73 Y: 0.00 Z: 76.01 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: REE_YEES
SEQEND
/* 424 : REEYEES.WAX */
CLASS: SPRITE DATA: 4 X: 583.84 Y: 0.00 Z: 64.70 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: REE_YEES
SEQEND
/* 425 : COMMDOFF.WAX */
CLASS: SPRITE DATA: 5 X: 574.64 Y: 0.00 Z: 74.95 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 426 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 2 X: 570.76 Y: 0.00 Z: 69.65 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: I_OFFICER
SEQEND
/* 427 : LANDMINE.FME */
CLASS: FRAME DATA: 13 X: 577.00 Y: 0.00 Z: 59.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: LAND_MINE
SEQEND
/* 428 : REEYEES.WAX */
CLASS: SPRITE DATA: 4 X: 659.00 Y: 0.00 Z: 57.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: GENERATOR REE_YEES2
DELAY: 5
INTERVAL: 10
NUM_TERMINATE: -1
MAX_ALIVE: 2
MAX_DIST: 400
MIN_DIST: 60
MASTER: OFF
SEQEND
/* 429 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 434.00 Y: 0.00 Z: 17.00 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 430 : GAMGUARD.WAX */
CLASS: SPRITE DATA: 3 X: 605.00 Y: 0.00 Z: 97.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: GENERATOR G_GUARD
DELAY: 10
INTERVAL: 20
NUM_TERMINATE: -1
MAX_ALIVE: 3
MAX_DIST: 400
MIN_DIST: 60
MASTER: OFF
SEQEND
/* 431 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 697.07 Y: -22.00 Z: 195.02 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 432 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 699.38 Y: -4.00 Z: 222.60 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 433 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 501.10 Y: 0.00 Z: 184.48 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 434 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 667.92 Y: -20.00 Z: 108.77 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 435 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 560.50 Y: 0.00 Z: 61.51 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 436 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 2 X: 574.69 Y: 0.00 Z: 81.30 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: I_OFFICER
SEQEND
/* 437 : COMMDOFF.WAX */
CLASS: SPRITE DATA: 5 X: 570.45 Y: 0.00 Z: 62.21 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 438 : COMMDOFF.WAX */
CLASS: SPRITE DATA: 5 X: 569.75 Y: 0.00 Z: 58.67 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 439 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 559.85 Y: 0.00 Z: 82.72 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 440 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 559.85 Y: 0.00 Z: 57.97 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 441 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 588.13 Y: 0.00 Z: 72.82 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 442 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 588.13 Y: 0.00 Z: 67.87 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 443 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 576.11 Y: 0.00 Z: 66.45 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 444 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 559.14 Y: 0.00 Z: 54.43 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 445 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 559.14 Y: 0.00 Z: 50.90 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 446 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 559.85 Y: 0.00 Z: 48.77 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 447 : COMMDOFF.WAX */
CLASS: SPRITE DATA: 5 X: 456.61 Y: 0.00 Z: 200.80 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 448 : COMMDOFF.WAX */
CLASS: SPRITE DATA: 5 X: 456.61 Y: 0.00 Z: 197.97 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 449 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 2 X: 480.65 Y: 0.00 Z: 200.80 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: I_OFFICER
SEQEND
/* 450 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 459.44 Y: 0.00 Z: 195.85 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 451 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 465.80 Y: 0.00 Z: 195.85 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 452 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 471.46 Y: 0.00 Z: 195.85 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 453 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 473.58 Y: 0.00 Z: 209.29 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 454 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 479.24 Y: 0.00 Z: 209.29 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND